On the eve of the bi-annual face-to-face session, I thought it might be timely for another one of those, "so where the hell are we up to" posts.
Firstly let's have a look at who is likely to be involved in this crazy shenanigan - the cast list rivals Ben Hur:
Christopher Bright - pimpin' wizard of great renown. Been a bit quiet since a well-timed Strength spell on Vandross caused a great deal of havoc with some floatey orb thingy's.
Sahrim - making excellent progress on the xp table from hell. Last seen with the friendly bear making short work of bugbears, and trying to remember what that Su-Monster was all about.
Lotto Bella - likes to spend her spare time escorting Prince Thrommel (oooooh boyfriend!) out of his mystical stasis and back into the land of the living.
Taran Quentintino - quite the nugget. Currently keen on wrestling some weirdo space monkey in a warehouse. It's just how he rolls.
Pan D. Monium - somewhere out there...invisible...flying...taking stuff. Currently planning the assault on 238 and 239.
Vandross Eastley - freak of nature, born with 4 arms. Oh no, he does only have 2 arms. Wait...3. Oh look let's just wait til he stops fighting and THEN we count.
Feebie Furfoot - recently caught up with the Temple mission, and seemingly in a bit of a huff that noone told her earlier what was going on. After wrapping up some diplomatic duties abroad, has saddled up her trusty kin-horse and has now arrived to solve all of those little problems...like...ummm...handing over the complete military plans of your arch-enemy and halting the advance of his devasting army in their tracks. And finding lost cufflinks...she's GREAT at finding lost cufflinks.
We also have Party 2.0 in the wings...Titan, Kazandra, Lysander, Elzix, and the relative newcomer, Bridget.
Some possible old faces may be blinking in...Arnie the Elven Head-Chopper-Offerer, Kenny, maybe a jive-talkin' bard, and was there either a rather violent dwarven cleric with his own synth riff, or a somewhat-shady-yet-happy-to-oblige "merchant" in the background as well?
And for the NPC's...<now is the time to go get that cuppa>
Otis, blacksmith of Nulb, came in with Bridget, Feebie and Lucy - fancies himself as a capable fighter and was only accompanying the girls for their journey as a guide and added security, may be prepared to hang around for a while longer.
Sven - ex-prisoner, ex-bandit, brother of Lucy: for now let's say he's a likeable rogue, 13 hp, AC 6, prefers a polearm and not much good with missile weapons.
Lucy, sister of Sven: physically incapable of anything much, verging on a disability. Pretty though, and very nice. Can use a light crossbow and a knife, 3hp, AC10.
Kelno, Prefect of the Air Temple (225) - 5th lvl, 29 of 32 hp, AC1, magic mace.
Kelno's personal guard: 2 of 4 bugbears remaining, 13/22 and 5/17, use bardiche; 2 gnoll archers 16/16 and 1/14.
Craig the under-priest of the Water Temple (214) - 3rd lvl, 16/16 hp, AC2, non-magical hammer.
Mugwort, half-orc priest of the Fire Temple (205a) - Lvl 3/3 F/C, 22/22hp, AC2, non-magical footman's mace.
Fire Temple bugbear guards (204): 3 of 5 remaining, 17/17, 15/17, 7/17, morningstars.
Air Temple new recruits of no fixed loyalty (Kelno recruited, but never quite got them believing in the cause - 226): 6 bugbears all at full hp, 17, 14, 13, 13, 11, 10 using battle axes, and 3 of 4 goblin servants remaining 6, 5, 3 hp's using short swords.
Ratso the bugbear Chieftain of the Water Temple, who was secretly talked around to the Air Temple by Kelno (222) - 4HD, 25/25, AC4, morningstar.
Ratso' s personal guard: 4 bugbears, all full, 18, 15, 13, 9, glaive-guisarme.
Ratso's Air Temple buddies (223): 6 bugbears, all full, 19,16, 14, 13, 13, 12, battle axes.
And you have a black-clad bugbear prisoner, who fought with remarkable courage against superior odds in 231 with Mugwort's squad.
And what the heck are you doing here again?
238/239 are on the immediate agenda, and you have a Su-Monster issue that you may or may not want to deal with (234).
Are there other parts of the levels still unexplored that are of some interest?
Well level 4 of the complex is still a bit of a mystery. The place Pan rescued the maps from has probably got a lot of big, bad, black dudes.
There are rumours of a bad bandit man somewhere in the Temple also that may need a good talking to.
Have you accounted for all likely Temple factions?
Have you got your own personal missions or objectives?
There is probably more to uncover - so let's get stuck in!
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